高仿desc\u003cstrong\u003eente迪桑特详情介绍 迪桑特(desc)是一家全球知名的运动服饰品牌,以其出色的工艺和时尚的设计而闻名。然而,高仿的desc产品充斥市场,影响了品牌的声誉和消费者的利益。 辨别真假 以下是辨别真假desc产品的几个关键点: 面料:正品desc产品使用优质面料,触感柔软透气。高仿品通常使用劣质面料,手感粗糙、透气性差。 做工:正品desc产品做工精湛,接缝紧密整齐。高仿品通常做工粗糙,接缝松散、线头外露。 细节:正品desc产品注重细节,拉链、纽扣等配件均使用高质量材料。高仿品往往忽略细节,配件廉价、易损坏。 标签:正品desc产品标签清晰可辨,包括品牌名称、尺码、产地等信息。高仿品标签可能模糊不清、信息不完整。 包装:正品desc产品通常采用精致的包装,包括品牌标志和防伪标示。高仿品包装往往粗糙简陋,缺乏正规性。 购买渠道 购买正品desc产品应通过官方授权的经销商或品牌官网。避免在非正规渠道购买,以免买到高仿品。 高仿品的危害 高仿desc产品不仅损害了品牌的利益,还会给消费者带来以下危害: 质量差:高仿品使用劣质材料和做工,影响穿着舒适度和耐用性。 损害健康:高仿品可能含有有害化学物质,对人体健康造成威胁。 浪费金钱:购买高仿品需要花费大量资金,但其质量和价值与正品相差甚远。 损害消费者权益:购买高仿品侵犯了消费者的合法权益,导致假冒伪劣产品泛滥。 结论 消费者应提高警惕,辨别真假desc产品,避免购买高仿品。通过正规渠道购买正品,不仅可以获得高质量的产品,还能保护自己的权益和健康。
Colab POV-Ray
---------
%%file radiosity2.pov
// This work is licensed under the Creative Commons Attribution 3.0 Unported License.
// To view a copy of this license, visit https://t.cn/a0k7mS
// or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View,
// California, 94041, USA.
// Persistence Of Vision Ray Tracer Scene Description File
// File: radiosity2.pov
// Desc: radiosity tutorial scene
// Date: 2000-2001
// Auth: Christoph Hormann
// -w240 -h180 +a0.3
//#version 3.6;
#version 3.7;
#declare use_light=true;
global_settings {
assumed_gamma 1.0
radiosity {
pretrace_start 0.08
pretrace_end0.04
count 35
nearest_count 5
error_bound 0.2
recursion_limit 1
low_error_factor .5
gray_threshold 0.0
minimum_reuse 0.015
brightness 1
adc_bailout 0.01/2
}
}
#if (use_light)
light_source {
<-1.5, 1, -0.5>*10000
color rgb <1.0, 0.92, 0.77>
}
#end
camera {
location <3.8, 7.8, -10>
look_at <0.0, 0.0, 0.0>
}
sphere {
<0, 0, 0>, 1
texture {
pigment {
gradient y
color_map {
[0.0 color rgb < 0.880, 0.935, 0.976 >]
[0.2 color rgb < 0.300, 0.450, 0.950 >]
}
}
finish { diffuse 0 #if (version < 3.7) ambient 1 #else emission 1 #end }
}
hollow on
no_shadow
scale 30000
}
#declare FinX= finish { diffuse 0.65 #if (version < 3.7) ambient 0 #end }
#declare Wing_Length=4;
#declare Wing_Round=1.2;
#declare Wing_Rad=0.4;
#declare Wing=
union {
cylinder { <0, 0, 0>, < 0, 0, Wing_Length>, Wing_Rad }
intersection {
torus { Wing_Round, Wing_Rad }
box { <0, -5, 0>, < 5, 5, 5> }
rotate 90*z
rotate 180*y
translate < 0, -Wing_Round, -Wing_Length>
}
cylinder { <0, -Wing_Round, -Wing_Length-Wing_Round>,
<0, -Wing_Round-10, -Wing_Length-Wing_Round>, Wing_Rad }
}
union {
superellipsoid { <0.7, 0.3>
texture {
pigment { color rgb <1.0, 0.7, 0.6> }
finish { FinX }
}
}
object { Wing }
object { Wing rotate 180*y }
torus { Wing_Length+Wing_Round, 0.5 translate (0.5-4)*y }
torus { Wing_Length+Wing_Round, 1.0 scale < 1, 0.1, 1> translate (0.5-4)*y
texture {
pigment { color rgb <1.0, 0.7, 0.6> }
finish { FinX }
}
}
cylinder { < 0, -4, 0>,< 0, -1,0>, 1 }
sphere { < 0, 0, 0> 1
scale <1.7,0.2,1.7>
translate -1*y
}
box { <-2.8, -3.2, -2.8>, < 2.8, -3.1, 2.8> }
union {
cylinder { < -2, 0, 0>, < 2, 0, 0>, 1.0 }
sphere { < -2, 0, 0> 1.0 }
sphere { < 2, 0, 0> 1.0 }
scale < 1.2, 0.2, 1.2>
}
translate <0, 4, 0>
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
plane {
y, 0
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
----------------
!povray radiosity2.pov +w4096 +h3072 +Q11 +a0.3
-----------------
%%file radiosity3.pov
// This work is licensed under the Creative Commons Attribution 3.0 Unported License.
// To view a copy of this license, visit https://t.cn/a0k7mS
// or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View,
// California, 94041, USA.
// Persistence Of Vision Ray Tracer Scene Description File
// File: radiosity3.pov
// Desc: radiosity tutorial scene
// Date: 2000-2001
// Auth: Christoph Hormann
// -w240 -h180 +a0.3
// Updated: 29Dec2010 (cli) modified scene to use 3.7 syntax and more realistic diffuse finish
//#version 3.6;
#version 3.7;
#declare use_light=false;
global_settings {
assumed_gamma 1.0
radiosity {
pretrace_start 0.08
pretrace_end0.04
count 35
nearest_count 5
error_bound 0.2
recursion_limit 1
low_error_factor .5
gray_threshold 0.0
minimum_reuse 0.015
brightness 1
adc_bailout 0.01/2
}
}
#if (use_light)
light_source {
<-1.5, 1, -0.5>*10000
color rgb <1.0, 0.92, 0.77>
}
#end
camera {
location <3.8, 7.2, -10>
look_at <0.0, 1.2, 0.0>
}
sphere {
<0, 0, 0>, 1
texture {
pigment {
gradient y
color_map {
[0.0 color rgb < 0.900, 0.910, 1.000 >]
[0.0 color rgb < 0.700, 0.705, 1.000 >]
}
}
finish { diffuse 0 #if (version < 3.7) ambient 1.4 #else emission 1.4 #end }
}
hollow on
no_shadow
scale 30000
}
#declare FinX= finish { diffuse 0.65 #if (version < 3.7) ambient 0 #end }
union {
superellipsoid { <0.7, 0.3>
translate < -1.6, 0.5, -4.1>
texture {
pigment { color rgb <1.0, 0.7, 0.6> }
finish { FinX }
}
}
torus { 2.1, 0.3
rotate 90*x
translate < -1.6, 0.0, -4.1>
}
union {
#local Cnt=0;
#while (Cnt < 6)
cylinder { < 5.2-Cnt*0.3, 0, -3+Cnt>, < 5.2-Cnt*0.3, 1+Cnt*0.6, -3+Cnt>, 0.25 }
sphere { < 0, 0, 0> 0.5 scale<1, 0.3, 1> translate < 5.2-Cnt*0.3, 1+Cnt*0.6, -3+Cnt> }
#local Cnt=Cnt+1;
#end
}
cylinder { < 1.8, 0, -0.75>, < 1.8, 1.8, -0.75>, 1
texture {
pigment { color rgb <0.6, 0.7, 1.0> }
finish { FinX }
}
}
sphere { < 1.8, 1.8, -0.75> 1
texture {
pigment { color rgb <0.6, 0.7, 1.0> }
finish { FinX }
}
}
sphere { < 0, 0, 0> 1
scale <2.6,0.3,2.6>
translate 4.5*y
}
sphere { < 0, 4.8, 0> 0.8 }
box { <-3, 4.2, -3>, < 3.0, 4.0, 3> }
difference {
box { <-3, 0.0, -3>, <-2.8, 4.2, 3> }
box { <-5, -0.1, 0>, <-2.0, 3.2, 2> }
}
box { < 3, 0.0, -3>, < 2.8, 4.2, 3> }
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
plane {
y, 0
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
-----------
!povray radiosity3.pov +w4096 +h3072 +Q11 +a0.3
--------------
h ttps://github.com/POV-Ray/povray/blob/master/distribution/scenes/radiosity/radiosity2.pov
h ttps://github.com/POV-Ray/povray/blob/master/distribution/scenes/radiosity/radiosity3.pov
---------
%%file radiosity2.pov
// This work is licensed under the Creative Commons Attribution 3.0 Unported License.
// To view a copy of this license, visit https://t.cn/a0k7mS
// or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View,
// California, 94041, USA.
// Persistence Of Vision Ray Tracer Scene Description File
// File: radiosity2.pov
// Desc: radiosity tutorial scene
// Date: 2000-2001
// Auth: Christoph Hormann
// -w240 -h180 +a0.3
//#version 3.6;
#version 3.7;
#declare use_light=true;
global_settings {
assumed_gamma 1.0
radiosity {
pretrace_start 0.08
pretrace_end0.04
count 35
nearest_count 5
error_bound 0.2
recursion_limit 1
low_error_factor .5
gray_threshold 0.0
minimum_reuse 0.015
brightness 1
adc_bailout 0.01/2
}
}
#if (use_light)
light_source {
<-1.5, 1, -0.5>*10000
color rgb <1.0, 0.92, 0.77>
}
#end
camera {
location <3.8, 7.8, -10>
look_at <0.0, 0.0, 0.0>
}
sphere {
<0, 0, 0>, 1
texture {
pigment {
gradient y
color_map {
[0.0 color rgb < 0.880, 0.935, 0.976 >]
[0.2 color rgb < 0.300, 0.450, 0.950 >]
}
}
finish { diffuse 0 #if (version < 3.7) ambient 1 #else emission 1 #end }
}
hollow on
no_shadow
scale 30000
}
#declare FinX= finish { diffuse 0.65 #if (version < 3.7) ambient 0 #end }
#declare Wing_Length=4;
#declare Wing_Round=1.2;
#declare Wing_Rad=0.4;
#declare Wing=
union {
cylinder { <0, 0, 0>, < 0, 0, Wing_Length>, Wing_Rad }
intersection {
torus { Wing_Round, Wing_Rad }
box { <0, -5, 0>, < 5, 5, 5> }
rotate 90*z
rotate 180*y
translate < 0, -Wing_Round, -Wing_Length>
}
cylinder { <0, -Wing_Round, -Wing_Length-Wing_Round>,
<0, -Wing_Round-10, -Wing_Length-Wing_Round>, Wing_Rad }
}
union {
superellipsoid { <0.7, 0.3>
texture {
pigment { color rgb <1.0, 0.7, 0.6> }
finish { FinX }
}
}
object { Wing }
object { Wing rotate 180*y }
torus { Wing_Length+Wing_Round, 0.5 translate (0.5-4)*y }
torus { Wing_Length+Wing_Round, 1.0 scale < 1, 0.1, 1> translate (0.5-4)*y
texture {
pigment { color rgb <1.0, 0.7, 0.6> }
finish { FinX }
}
}
cylinder { < 0, -4, 0>,< 0, -1,0>, 1 }
sphere { < 0, 0, 0> 1
scale <1.7,0.2,1.7>
translate -1*y
}
box { <-2.8, -3.2, -2.8>, < 2.8, -3.1, 2.8> }
union {
cylinder { < -2, 0, 0>, < 2, 0, 0>, 1.0 }
sphere { < -2, 0, 0> 1.0 }
sphere { < 2, 0, 0> 1.0 }
scale < 1.2, 0.2, 1.2>
}
translate <0, 4, 0>
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
plane {
y, 0
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
----------------
!povray radiosity2.pov +w4096 +h3072 +Q11 +a0.3
-----------------
%%file radiosity3.pov
// This work is licensed under the Creative Commons Attribution 3.0 Unported License.
// To view a copy of this license, visit https://t.cn/a0k7mS
// or send a letter to Creative Commons, 444 Castro Street, Suite 900, Mountain View,
// California, 94041, USA.
// Persistence Of Vision Ray Tracer Scene Description File
// File: radiosity3.pov
// Desc: radiosity tutorial scene
// Date: 2000-2001
// Auth: Christoph Hormann
// -w240 -h180 +a0.3
// Updated: 29Dec2010 (cli) modified scene to use 3.7 syntax and more realistic diffuse finish
//#version 3.6;
#version 3.7;
#declare use_light=false;
global_settings {
assumed_gamma 1.0
radiosity {
pretrace_start 0.08
pretrace_end0.04
count 35
nearest_count 5
error_bound 0.2
recursion_limit 1
low_error_factor .5
gray_threshold 0.0
minimum_reuse 0.015
brightness 1
adc_bailout 0.01/2
}
}
#if (use_light)
light_source {
<-1.5, 1, -0.5>*10000
color rgb <1.0, 0.92, 0.77>
}
#end
camera {
location <3.8, 7.2, -10>
look_at <0.0, 1.2, 0.0>
}
sphere {
<0, 0, 0>, 1
texture {
pigment {
gradient y
color_map {
[0.0 color rgb < 0.900, 0.910, 1.000 >]
[0.0 color rgb < 0.700, 0.705, 1.000 >]
}
}
finish { diffuse 0 #if (version < 3.7) ambient 1.4 #else emission 1.4 #end }
}
hollow on
no_shadow
scale 30000
}
#declare FinX= finish { diffuse 0.65 #if (version < 3.7) ambient 0 #end }
union {
superellipsoid { <0.7, 0.3>
translate < -1.6, 0.5, -4.1>
texture {
pigment { color rgb <1.0, 0.7, 0.6> }
finish { FinX }
}
}
torus { 2.1, 0.3
rotate 90*x
translate < -1.6, 0.0, -4.1>
}
union {
#local Cnt=0;
#while (Cnt < 6)
cylinder { < 5.2-Cnt*0.3, 0, -3+Cnt>, < 5.2-Cnt*0.3, 1+Cnt*0.6, -3+Cnt>, 0.25 }
sphere { < 0, 0, 0> 0.5 scale<1, 0.3, 1> translate < 5.2-Cnt*0.3, 1+Cnt*0.6, -3+Cnt> }
#local Cnt=Cnt+1;
#end
}
cylinder { < 1.8, 0, -0.75>, < 1.8, 1.8, -0.75>, 1
texture {
pigment { color rgb <0.6, 0.7, 1.0> }
finish { FinX }
}
}
sphere { < 1.8, 1.8, -0.75> 1
texture {
pigment { color rgb <0.6, 0.7, 1.0> }
finish { FinX }
}
}
sphere { < 0, 0, 0> 1
scale <2.6,0.3,2.6>
translate 4.5*y
}
sphere { < 0, 4.8, 0> 0.8 }
box { <-3, 4.2, -3>, < 3.0, 4.0, 3> }
difference {
box { <-3, 0.0, -3>, <-2.8, 4.2, 3> }
box { <-5, -0.1, 0>, <-2.0, 3.2, 2> }
}
box { < 3, 0.0, -3>, < 2.8, 4.2, 3> }
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
plane {
y, 0
texture {
pigment { color rgb 1 }
finish { FinX }
}
}
-----------
!povray radiosity3.pov +w4096 +h3072 +Q11 +a0.3
--------------
h ttps://github.com/POV-Ray/povray/blob/master/distribution/scenes/radiosity/radiosity2.pov
h ttps://github.com/POV-Ray/povray/blob/master/distribution/scenes/radiosity/radiosity3.pov
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